# Configuration

{% tabs %}
{% tab title="QBCore" %}
```lua
Config = {}

Config.EnableAllRooms = false       -- If true, all rooms are accessible for all players
Config.EnterMotelRoom = {
    [1] = vector3(307.57, -213.29, 54.22),
    [2] = vector3(311.36, -203.46, 54.22), 
    [3] = vector3(315.79, -194.79, 54.22),
    [4] = vector3(312.99, -218.51, 58.02),
    [5] = vector3(307.35, -213.24, 58.02),
    [6] = vector3(311.22, -203.35, 58.02),
    [7] = vector3(315.78, -194.62, 58.02), 
    [8] = vector3(339.20, -219.47, 54.22),
    [9] = vector3(342.93, -209.50, 54.22),
    [10] = vector3(346.78, -199.66, 54.22),
    [11] = vector3(335.00, -227.38, 58.02), 
    [12] = vector3(339.27, -219.49, 58.02),
    [13] = vector3(343.08, -209.54, 58.02),
    [14] = vector3(346.69, -199.66, 58.02)
}

Config.RentService = {
    Enable = true,      -- If false players will not be charged
    Paytime = 30,       -- 30min
    Amount = 150,       -- Amount of charging player after paytime
}

Config.ActionDistance   = 2.0               -- Action distance between stash, bed, shower etc.
Config.DoorDistance     = 3.0               -- Outdoor distance 
Config.DrawDistance     = 35.0              -- Outdoor marker distance
Config.MotelExtras = {
    blipname = "Motel",
    blipsprite = 475,
    blipdisplay = 4,
    blipscale = 0.6,
    blipcolor = 23,
    setmarkers = true,
    settext = true,
    markercolor = { r = 220, g = 180, b = 40 }
}

Config.UseQBInventoryStash = true       -- If false you can use your own stash export/event below
Config.CustomInventoryStash = function()
    -- Add your own export/event here
    -- EXAMPLE:
    -- exports.ox_inventory:openInventory('stash', {id='TestStash'})    -- "TestStash" needs to be registered in yourinventory/data/stashes.lua
    -- exports.ox_inventory:openInventory('stash', 1)                   -- Open the first stash in data/stashes.
end

Config.Target               = "qb-target"                               -- "qb-target" or "ox_target"
Config.Commands             = "newmotel"                                -- With this command you can give new motel room
Config.NewroomTime          = 60000                                     -- 60sek for a new room
Config.Gsr                  = true                                      -- true if you want gsr deleted
Config.SleepHealth          = true                                      -- if you do true the player will be given health when sleeps
Config.Health               = 25                                        -- How much should the health increase after sleeping once
Config.SleepCoolDown        = 20000
Config.ShowerCoolDown       = 20000
Config.SleepTime            = 20000
Config.ShowerTime           = 7000
Config.motelCoord           = vector3(324.74, -213.13, 54.09)
Config.motelDoor            = vector3(151.41, -1007.74, -99.0)
Config.motelHeading         = 6.09
Config.motelStash           = vector3(151.23, -1003.14, -99.0)
Config.motelOutfits         = vector3(151.75, -1001.36, -99.0)
Config.motelShower          = vector3(154.06, -1000.6, -99.0)
Config.motelSleep           = vector3(154.45, -1004.54, -99.78)
Config.ShowerCoords         = vector3(154.08, -1000.13, -100.10)        -- Don't Touch

```
{% endtab %}

{% tab title="ESX" %}
```lua
Config = {}

Config.EnableAllRooms = false       -- If true, all rooms are accessible for all players
Config.EnterMotelRoom = {
    [1] = vector3(-1493.72, -668.31, 29.03),
    [2] = vector3(-1498.14, -664.74, 29.03), 
    [3] = vector3(-1495.33, -661.58, 29.03),
    [4] = vector3(-1490.71, -658.3, 29.03),
    [5] = vector3(-1486.76, -655.41, 29.58),
    [6] = vector3(-1482.16, -652.14, 29.58),
    [7] = vector3(-1478.24, -649.14, 29.58), 
    [8] = vector3(-1473.62, -645.79, 29.58),
    [9] = vector3(-1469.66, -642.94, 29.58),
    [10] = vector3(-1465.11, -639.6, 29.58),
    [11] = vector3(-1461.23, -640.87, 29.58), 
    [12] = vector3(-1452.39, -653.19, 29.58),
    [13] = vector3(-1454.36, -655.96, 29.58),
    [14] = vector3(-1458.99, -659.17, 29.58),
    [15] = vector3(-1462.98, -662.19, 29.58), 
    [16] = vector3(-1467.52, -665.55, 29.58),
    [17] = vector3(-1471.56, -668.4, 29.58),
}

Config.RentService = {
    Enable = true,      -- If false players will not be charged
    Paytime = 30,       -- 30min
    Amount = 150,       -- Amount of charging player after paytime
}

Config.motelCoord       = vector3(-1478.02, -661.67, 28.94)
Config.Commands         = "newmotel"        -- With this command you can give new motel room
Config.ActionDistance   = 2.0               -- Action distance between stash, bed, shower etc.
Config.DoorDistance     = 3.0               -- Outdoor distance 
Config.DrawDistance     = 35.0              -- Outdoor marker distance
Config.MotelExtras = {
    blipname = "Motel",
    blipsprite = 475,
    blipdisplay = 4,
    blipscale = 0.6,
    blipcolor = 23,
    setmarkers = true,
    settext = true,
    markercolor = {markerid=21, r=50, g=200, b=160}
}

Config.UseOXInventoryStash = true       -- If false you can use your own stash export/event below
Config.CustomInventoryStash = function()
    -- Add your own export/event here
    -- EXAMPLE:
    -- exports.ox_inventory:openInventory('stash', {id='TestStash'})    -- "TestStash" needs to be registered in yourinventory/data/stashes.lua
    -- exports.ox_inventory:openInventory('stash', 1)                   -- Open the first stash in data/stashes.
end

Config.NewroomTime          = 60000                                     -- 60sek for a new room
Config.Gsr                  = true                                      -- true if you want gsr deleted
Config.SleepHealth          = true                                      -- if you do true the player will be given health when sleeps
Config.Health               = 25                                        -- How much should the health increase after sleeping once
Config.SleepCoolDown        = 20000
Config.ShowerCoolDown       = 20000
Config.SleepTime            = 20000
Config.ShowerTime           = 7000
Config.motelDoor            = vector3(151.41, -1007.74, -99.0)
Config.motelHeading         = 6.09
Config.motelStash           = vector3(151.23, -1003.14, -99.0)
Config.motelShower          = vector3(154.06, -1000.6, -99.0)
Config.motelSleep           = vector3(154.45, -1004.54, -99.78)
Config.ShowerCoords         = vector3(154.08, -1000.13, -100.10)        -- Don't Touch

Config.Lang = {
    ["motel"] = "~g~[E]~s~ Motel",
    ["chest"] = "Stash",
    ["exitroom"] = "Exit",
    ["enterroom"] = "Enter",
    ["shower"] = "Wash hands",
    ["sleep"] = "Sleep",
    ["giveroom"] = "New Room Given!",
    ["cd"] = "You can use this command every 30 seconds!",
    ["notify_shower"] = "You are smelling good",
    ["notify_sleep"] = "You are more comfortable",
    ["notify_paytime"] = "You have paid your rent ",
    ["notify_nomoney"] = "Add money to your bank account",
    ["notify_header"] = "Motel Rent",
    ["notify_subheader"] = "Info",
}
```
{% endtab %}
{% endtabs %}
