Configuration

Config = Config or {}

-- All Extras are listed here and can be configured
Config.BlackmarketExtras = {
    interactdistance = 1.0,                                         -- Distance to interact with blackmarket
    markerdistance = 15.0,                                          -- Distance for markers
    PedModel = "a_m_m_og_boss_01",                                  -- Ped Hash (https://docs.fivem.net/docs/game-references/ped-models/)
    PedName = "Blackmarket Dealer",                                 -- Ped Name
    ShowPedModel = true,                                            -- Enabe/Disable Ped Model
    ShowNotification = false,                                       -- Show left notification
    setboxtext = true,                                              -- Enabe/Disable Box text
    setmarker = true,                                               -- Enabe/Disable Marker
    markercolor = { r = 150, g = 0, b = 0 },                        -- RGB Marker changable
    markerscale = { x = 0.7, y = 0.7, z = 0.5, h = 1.0 },           -- Marker Size changable
    markerid = 1,                                                   -- Marker ID
}

-- If you want blackmarket access with blackcard then you can configure it here
Config.RequiredItem = {
    Enable = false,
    Item = "blackcard",
}

-- Here you can set the coords where the Ped should be spawn
Config.PedModelCoords = {
    {x = 149.06, y = -2202.89, z = 4.69, h = 65.23},
}

-- Blackmarket Locations / add/remove locations like you want
Config.Locations = {
    vector3(147.96, -2202.34, 4.69),
}

-- Add as many items as you want, configure label name and the price
Config.BlackmarketShop = {
    [1] = { ItemName= "weapon_knuckle", Label= "Knuckle", Price= 7500 }, 
    [2] = { ItemName= "weapon_knife", Label= "Knife", Price= 10000 },
    [3] = { ItemName= "weapon_pistol", Label= "Pistol", Price= 15000 },
    [4] = { ItemName= "bandage", Label= "Bandage", Price= 50 },
    [5] = { ItemName= "heavyarmor", Label= "Heavy Armor", Price= 500 },
    [6] = { ItemName= "pistol_ammo", Label= "Pistol Ammo", Price= 150 },
    [7] = { ItemName= "clip_attachment", Label= "Clip Attachment", Price= 15000 },
    [8] = { ItemName= "suppressor_attachment", Label= "Suppressor", Price= 10000 },
}

-- Language
Config.Lang = {
    ["key_pressed"] = "Press ~INPUT_CONTEXT~ to open the ~r~Black Market~w~",
    ["info_text"] = "[~r~E~w~] Black Market",
    ["no_blackcard"] = "You need a Blackcard to open this shop",
    ["buy_text"] = "You have bought ", 
    ["buy_text2"] = " for $",
    ["no_money"] = "Not enough money!",
}

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